記錄比賽結果,做出統計圖表,看看 micro:bit 和人類(或另一台 micro:bit)對戰時贏了幾場、輸了幾場、平手幾次
Python程式
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | def on_button_pressed_a(): global win basic.show_string("Win") if mode == 0: basic.show_number(win) else: win += 1 basic.show_number(win) input.on_button_pressed(Button.A, on_button_pressed_a) def on_gesture_shake(): global randomnumber randomnumber = randint(0, 2) if randomnumber == 0: basic.show_icon(IconNames.SMALL_SQUARE) elif randomnumber == 2: basic.show_icon(IconNames.SQUARE) else: basic.show_icon(IconNames.SCISSORS) input.on_gesture(Gesture.SHAKE, on_gesture_shake) def on_logo_pressed(): global mode mode = (mode + 1) % 2 if mode == 0: basic.show_string("View") else: basic.show_string("Edit") input.on_logo_event(TouchButtonEvent.PRESSED, on_logo_pressed) def on_button_pressed_ab(): global tie basic.show_string("Tie") if mode == 0: basic.show_number(tie) else: tie += 1 basic.show_number(tie) input.on_button_pressed(Button.AB, on_button_pressed_ab) def on_button_pressed_b(): global lose basic.show_string("Lose") if mode == 0: basic.show_number(lose) else: lose += 1 basic.show_number(lose) input.on_button_pressed(Button.B, on_button_pressed_b) randomnumber = 0 tie = 0 lose = 0 win = 0 mode = 0 mode = 0 win = 0 lose = 0 tie = 0 |